Vehicles

Star Wars Setting

 

Shieldship

Shieldship

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Reference Data Game Data Main
 
Length : 400 Metres

Width : 800 Metres

Mass : Unspecified

Crew : Unspecified

Troop Capacity : Unspecified

Support Craft :
Is a support craft for traversing systems of excessiver solar activity

Power Source : Unspecified

Weapons : N/A

Defense :
Heavy Armour Reinforced Hull
Fore/Aft Shield Projectors

Structural DP:

Damage Reduction:

Speed : Unspecified

Weapon Damages:

Special Information:
Honeycombed Coolant Chambers on Outer Hull
Slaving Circuits
Only 1 known to remain in existance
Can shelter ships from solar activity that would normally destroy them.

Story Data: Only one of an original dozen shieldships is known to remain inservice, after a viscious attack by Grand Admiral Thrawn on Lando Calrissians Nomad City on Nkllon. These ships were capable of only one trip in and out of the Nkllon system a day, after which their coolant gears had to be replaced to enable another journey. This ensured a total of three trips in system a day, once maintenance was taken into account. Ships capable of slaving themselves to the shieldship were able to make the trip in system in only 4 hours, while those incapable of such had to take 10 hours travelling into the system due to a lack of being able to hyperjump with enough accuracy.